When a units Stamina depletes their stats will also decrease with it by about 9.3% every 10% stamina and when their stamina reaches zero they will no longer be able to be brought into battle. SWGOH Rank 1 Meta Report Based on 2971 Arena Teams. Galactic Conquest is a new game mode heading to SWGOH which allows a player to participate in a PVE event that takes place over a couple weeks. The Boss will dispel all debuffs on themselves at the start of their turn and gains 10% Turn Meter whenever they take damage. At max level of the ability (level 8 ) the ability will dispel all Tenacity Up from enemies, Bounty Hunter allies will deal +10% damage; if the enemy is Breached, Bounty Hunter allies will deal +25% damage instead. Named after a Steely Dan album. Allies take 30% reduced damage as long as the marked ally is alive. This data disk is best for those SWGOH players who deploy General Anakin Skywalker 501st squads into Galactic Conquest frequently, or squads like Geonosians, General Grievous droids, and Bossk lead bounty hunter teams. At the start of the battle, the strongest ally gains marked. I usually run it with Volatile Accelerator, Caustic Emissions and Amplify Agony, have to unequip most of them for the character or faction specific kill feats though. Named after a Steely Dan album. Along your way through each sector, there will be nodes that allows you to choose 1 data disk (out of a few) for free. Normal mode will be available at level 85 and recommends 2m gp. These come as rewards you will receive after completing battles and as you move up the reward ladder. At the start of battle, all allies gain Frenzy for 2 turns. This information is based on HotUtils data of disks that people have picked, so there's a good chance it's all of them (besides DCS which no one has from the feat yet). (Palpatine is just there to give Vader some extra speed) Hope this can be helpful for other people. Players will definitely want to find ways to manage their stamina across all of their characters and find the balance between stamina and energy spent. All Bounty Hunter allies gain 9 stacks of. Tenacity Down and 10 stacks of Armor Shred. At the very end of the Sector will be the Boss Mission which will have its own unique Boss Modifier and Feats. Then, dispel all buffs on target enemy. Decay: Turn Meter, Deployable Cooling Systems and Turn Meter is fun as heck with Piett Troopers. If you see nodes with a Phoenix or Ewok squad, you can try to wipe them out with a beefy Enfys Nest. Previous units include: Galactic Conquest was added to the game on March 1, 2021. ** Conquest information is subject to change. Special shoutout to our fallen soldier: Deployable Cooling Systems. In Normal mode you will battle against G12 to Relic 3 enemies, with each sector increasing in difficulty. When an Imperial Trooper ally is revived, the ally in the Leader slot Taunts for 2 turns. Use Grevious's ability Grevious Wounds (middle ability). As long as theyre equipped, Data Disks dont expire so use them. Each stim only increases stamina for one character per use and players can apply them from the squad select screen. If you have a strong defensive roster filled with Galactic Republic teams and Jedi, try to equip Data Disks that award extra Health, Protection, and Tenacity. Conquest #11 - What's new: Data disks, daily plan and feats guide update | SWGOH. Normal has no minimum required Galactic Power, but 2,000,000+ is recommended. Stacking as many as possible made Grevious and absolute monster and he crushed teams like nobodys business. Copyright > SWGOH.TV. The key for Massively Overpowered to work is to equip it alongside data disks that grant turn meter. Likewise, normal mode should have the gear that earlier game players are looking for. Further down on this page you will find a list of the. Galactic Conquest is the new Star Wars: Galaxy of Heroes game mode thats taking the holotables by storm. Conquests were designed to be very challenging and difficult so completely making it through is going to be extremely hard. Conquest is a scheduled PvE game mode where players have to make their way across multiple sectors of the Galaxy. Whenever a Sith ally is defeated, all Sith allies gain 50% Max Health and Offense (stacking) until end of battle, and gain 50% Turn Meter. In addition to Conquest Keycards players will also be able to obtain Conquest Credits which is used to purchase items from Wandering Scavenger and the Conquest Store. Make sure to hit that like button and subscribe for more awesome videos!Shoutout to GrandSlamA and the Chairborne Rangers guild for the data disk modding tha. These fierce combatants and have been lying in wait (Enemies will start the battle with preloaded Turn Meter.). The Reward Crates are not accumulative and the player will be rewarded the contents of the highest Reward Crate they were able to reach. Whenever an enemy buff is dispelled or expires during a Jedi ally's ability, that Jedi gains Advantage for 2 turns and 25% Critical Damage (stacking) until the end of battle. Each node will contain 3 random disks and players will only be able to choose one of them. Whenever Purge expires from an enemy, they gain a stack of. Dark Ascension: Damage received decreased by 15% and damage dealt increased by 30%. Stamina gradually increases over time (around 1% per 30 minutes). Re-mod your team and adjust your Data Disks if you have to. Can taste the difference between Coke and Pepsi. Special Ability 1 "Breach of Protocols" will now call all Bounty Hunter allies to assist. Outdated Content The currency can be spent on different things including consumables and blueprints for the Razor Crest at launch. And again. In addition . During a conquest event, you will play as far as you can and at the end of the event you will be able to collect your reward crate, depending on how many Conquest Keycards you earned for that event. Now THAT was fun. If you find a couple nodes with Nightsisters and Rebels, maybe its time to unleash your, If you finished all the Sectors within your rosters capabilities, go back and take your best teams to go for the 3/3 Conquest Keycards. 520 posts SWGOH Dev Team EA Community Manager. This allows you to plan which enemies you want to fight and which nodes you want to visit for data disks or consumables.if(typeof ez_ad_units != 'undefined'){ez_ad_units.push([[320,50],'swgohevents_com-medrectangle-3','ezslot_4',115,'0','0'])};__ez_fad_position('div-gpt-ad-swgohevents_com-medrectangle-3-0');if(typeof ez_ad_units != 'undefined'){ez_ad_units.push([[320,50],'swgohevents_com-medrectangle-3','ezslot_5',115,'0','1'])};__ez_fad_position('div-gpt-ad-swgohevents_com-medrectangle-3-0_1'); .medrectangle-3-multi-115{border:none !important;display:block !important;float:none !important;line-height:0px;margin-bottom:7px !important;margin-left:auto !important;margin-right:auto !important;margin-top:7px !important;max-width:100% !important;min-height:50px;padding:0;text-align:center !important;}. Each Sector consists of 5 types of nodes; Combat Missions, Wandering Scavenger, Data Disk Stockpile, a Mini Boss Mission, and a Boss Mission. Each sector will consist of enemies at specific Gear or Relic Levels. Overall this new mode appears to be one of the most ambitious game modes that CG has ever made. If you have data disks that provide you buffs, but are missing the stacking or building data disks that take advantage of those buffs such as added turn meter, stacking offense, massive damage you will be self-capping the ceiling on your potential damage output. I'm down to one last feat because I finally managed the 700% TMR against SEE. Whenever a Galactic Republic ally takes damage from an enemy, they reflect 100% of that damage back at that enemy. The initial Conquest event will force every player to start on Normal difficulty. The opposing geos will attack your GBA brute and kill him. The event is separated into two difficulties, Normal and Hard, that determine the strength of the enemies that are encountered as well as the rewards that can be earned. Each Combat Mission will have a randomly generated team based on Faction, or a pre-made team, that may receive one or more Enemy Modifier. Press question mark to learn the rest of the keyboard shortcuts. Hi Holotable Heroes, Here is a list of the new Data Disks appearing in Conquest 13. When choosing a data disk, you shouldnt just assume the higher cost data disk will be the best one. I shared this info in Discord yesterday, but wanted to share it here since it's a common question. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Whenever a First Order ally gains Advantage, they lose 20% Critical Chance and gain 35% Critical Damage (stacking) until the end of battle. If there is an Empire ally in the Leader slot, they gain +30% Max Health and Max Protection. To be clear, how you use Data Disks to progress through Galactic Conquests comes down to theorycrafting thats reliant on your knowledge of SWGOH. At launch youre limited to a total capacity of 12. Usually the rewards from the previous crate will already be included in the next crate. Between his leadership and the function of this ability, he will remove TM from the enemy Geos. We talked about Massively Overpowered a paragraph ago, but thats a rare data disk that takes up 4 slots. Data Disks effects are stackable and it is possible to equip multiple copies of the same one. In this guide we will go over how to earn the most rewards in SWGOH Galactic Conquest. This OG data disk has GOAT status in the SWGOH community, and we will never forget how it carried rosters to the ultimate Galactic Conquest goal of a red crate! Then Vader goes and he will destroy the enemies with Merciless Massacre. >What's your favorite combo of data disks? This means you won't be able to go to YouTube or Reddit and find the best way to min/max your sectors; everyone is on their own for the most part. All other Separatist allies gain half of these bonuses. I had the cooldown reduction, offensive buffs and defensive buffs data disks equipped (fave comb as above). When building your data disk loadout around buffs, you should be thinking of the bigger picture. Whenever an ally recovers Health, they also recover 10% Protection. Amplify Agony - Whenever you inflict a debuff you deal X% Max Health Damage. Consumables reset each Conquest and any left in a player's inventory will be lost when the event ends. It seems like maybe the disk is also counting debuffs for cooldown reductions? If you could make your own data disk, what would it do? Ramp up your damage output so that you can clear the higher and more difficult tiers, especially in the Hard difficulty Galactic Conquest. Rewards are based on the chosen difficulty and the number of Conquest Keycards a player can earn during the course of the event. Theres plenty of time to redo missions you whiffed on, and grab the Conquest Keycards left behind. I am running hi Hi , I wanna know if Gambit is a healer ? Increases Max Health, Max Protection, Offense, and Speed by 40%. See. Each node will cost an amount of energy and it will refresh throughout the day like other energy types. Press J to jump to the feed. There are currently 3 types of Consumables and only one of each type can be used at one time. Whenever an Old Republic ally uses a Basic ability, they also deal True damage to all enemies, which can't be evaded. Hard mode will open at 4m GP (required). All battles other than Boss Battles have a Faction Modifier. The enemy teams will be generated randomly for all players creating unique experiences and path decisions each event. Once you reach the point where you cant keep going, you are effectively stuck. When an ally deals damage to an enemy, that enemy gains 6.5% turn meter and 2 damage over times, which cannot be resisted (This effect does not stack). Thank you for this article! In the future we will likely see changes in maps, feats, nodes, requirements, and more. There is no daily bonus energy, but it can be refreshed with crystals just like any other energy type. Increases Max Health, Max Protection, Offense, and Speed by 80%. Feats are broken into 3 major categories: Each Sector and Boss battle feat will reward a different amount of Keycards. Most of this information is for the launch of conquest and may change throughout the exhibition series. This allows everyone to start and learn about the event and be able to judge the difficulty and rewards provided from it. For best results equip 3x stacks of Zealous Ambition data disk. Data Disk Stockpile and Wandering Scavenger are special nodes that allow players to acquire items they can use to give bonuses to their own teams to help them progress further in the map. Now that Galactic Conquest seems to have found a good balance and revamped the data disk roster, it would be good to list the best data disks to use in SWGOH Galactic Conquest. These points are added together and will determine which reward crate you will earn at the end of the event. I'll use Merciless Massacre and after one or two abilities I'll be able to use Merciless Massacre again. Star Wars: Galaxy of Heroes has been tweaking and fine tuning Galactic Conquest for a couple of months since its release. https://t.co/S60JosMjpQ, SportsXs augmented reality brings gaming-style overlays to the real world Data Disks are equippable items that can only be collected from choosing to go to Data Disk Stockpile on the sector map. Copyright 2023, All Rights Reserved | NorthernArena, How to earn max rewards in SWGOH Galactic Conquest, Make it a habit to check two spaces ahead to find yourself the path of least resistance. Whenever a Sith ally defeats an enemy, they gain. Are you planning on giving us your answers to those questions. Manipulating turn meter and mass buff granting toons work well too, so teams like First Order, Jedi, and Galactic Republic will thrive using Massively Overpowered. 48 Total = 1 at each quantity and type of currency. Attempting a node will require a new energy type that is specific to Conquest. And again. You can still go back to previous events and try to 3 star them, or do feats that you may have skipped. There are multiple paths to the same destination, so pick fights you know you can win. This is where players can acquire Data Disks. This allows players to make strategic decisions on which path to take across the map. Each Data Disk offers players a unique boon to every squad, stacking with other Data Disks. SWGOH 3v3 Grand Arena LIVE! This means that while you can normally counter a Rebel team easily with Emperor Palpatine, they may have a Modifier that allows them to attack again 100% of the time when they crit, potentially leading to an endless loop of attacks that wipe you out before you take a turn. In order to get the last reward crate, you will most likely need to 100% the entire Conquest event, meaning 3 star all battles and complete all feats. Conquest Data Disks - SWGOH-4 Life Daily Plan Feats Recommended Disks Enemies Data Disks Recommended disks to help you on the quest for the red box. Caustic Emissions and the thermal detonator one. Put Weapon Tech on vader. Galactic Conquest took some Modifiers from Galactic Challenges and added them to the enemies. Once acquired Data Disks can be equipped or swapped out for a small amount of Conquest Credits at any time. Increases Max Health, Max Protection, Offense, and Speed by 60%. This system works similar to Galactic Challenges except you also earn other rewards instantly (such as Credits and Conquest Credits ) as you move up the reward ladder. From level 1-6 of the ability, Bounty Hunter allies will deal -25% damage when they assist. 5x Amplify Agony paired with Ruthless Swiftness and going in with Darth Revan, Badstila and the Trio - sometimes the battles is over and i don't even know what happened, they just die from taking turns. It will be interesting to see some of the interactions with the data disks. 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When an ally deals damage to an enemy, that enemy gains 5% turn meter and 1 damage over time, which cannot be resisted (This effect does not stack). They are available from Wandering Scavenger (merchant) nodes that appear on the Conquest map as well as in the Conquest store.
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